Overview
Zephyr wins information. Slip past early vision, set up relay points, and bail out carriers stuck in radar sweeps.
Skills
Stealth Portal
Relative pressure: 40%
Short stealth window—reposition for flag handoffs or escape after a grab.
Combo ideas
- Portal after grab → handoff in blind spot.
- Fake direction in stealth → double back to waterfall cave.
Synergies
See team comps for shell ideas and Copper Falls for map-specific routes.
FAQ
Does stealth break on damage?
Yes—enter after the enemy commits cooldowns.