Overview
Peter thrives in close-range brawls. Open with a throw to force movement, pull with recall, then chain swings for burst. Pair with Roadie for dive comps that collapse on pulled targets.
Gameplay video
Skills
Axe Swing
Relative pressure: 50%
Heavy melee cleave that punishes stacked enemies in choke points.
Throw & Pull
Relative pressure: 80%
Throw your axe, then recall it to yank foes out of position—core combo starter.
Combo ideas
- Throw → wait for dodge → pull → three swings (~450 burst).
- Roadie softens with grenades → you pull into the blast.
Synergies
See team comps for shell ideas and Copper Falls for map-specific routes.
FAQ
What is the pull range?
About 50m with line of sight; thin cover can break the tether.
Best map for Peter?
Copper Falls: tight mine entrances and waterfall cave angles reward melee control.